Little Glossary · Brand and product
Wireframe
A wireframe is a schematic of a screen or page that shows its structure, content hierarchy and the placement of elements, without the final visual design: no colors, final images or brand typography.
Levels of fidelity
- Low fidelity: hand sketches or grey boxes. Good for exploring alternatives quickly.
- Mid fidelity: with real or approximate copy, proportions and recognizable components. The most common format to validate a page.
- High fidelity: very close to the final design. From here on it's usually called a mockup.
Wireframe, mockup and prototype
- Wireframe: structure and content.
- Mockup: final visual appearance, static.
- Prototype: an interactive version, at any fidelity, that you can click through to follow a flow. It's what you use to test with users.
What a wireframe decides
- Which sections the page has and in what order.
- What message each section carries and how much text fits.
- Where CTAs and social proof go.
- How it adapts to mobile.
- Which elements are interactive and what happens when you use them.
Good practices
- Work with real content, or as close to it as possible. Placeholder text (lorem ipsum) hides problems: headlines that don't fit, sections with nothing to say.
- Think mobile from the start, not at the end.
- Keep it grey so the conversation focuses on structure and content, not colors.
- Annotate the behavior you can't see: states, validations, dynamic content.
Tools
Pen and paper, Figma, Balsamiq, Whimsical or any diagramming tool. The tool matters less than doing it before designing.
Related terms
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